It also has magical properties, changing the time of day, causing it to start or stop raining, drawing animals towards Tchia, and more. It’s on par, if not better, than Ellie’s guitar playing in The Last of Us 2. Though the ukulele plays a relatively small part in the game, the amount of effort the devs have clearly put into Tchia’s musical instrument must be acknowledged. When she isn’t sailing across the ocean or jumping between souls, Tchia is either hunting for the generous amount of collectibles and cosmetic unlocks, enjoying one of the many mini-games and diversions, or playing her ukulele. Time slows down while you take aim, so it’s easy enough to keep the flow going and create fiery chaos. Bouncing Tchia between lanterns and explosive canisters as she catapults them into enemies - magical beings crafted from wood and fabric - can be very satisfying. Soul Jumping isn’t just a great way to travel, but it’s also handy for combat. She can take control of a bird to fly (and poop) high above the ground, for example, or manipulate a dolphin to speedily glide through the water. Tchia navigates the archipelago by boat, which has a simple yet charming mechanic where players must raise and lower the sails to control speed, in addition to Soul Jumping, a less conventional method of travel that sees Tchia taking control of nearby animals and objects. Tchia’s story starts out on a small island, though tragic events soon force her to leave and explore nearby villages and cities. Inspired by their homeland of New Caledonia, developer Awaceb has crafted a vibrant open world that is surprisingly large.
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